
X-ISLE: Dinosaurs Island
// Copyright 2001 Crytek Studios. All rights reserved.
____________________________________________________________________________________________

X-ISLE: Dinosaurs Island TechDemo

This is a techdemo/educational presentation of X-ISLE: Dinosaur Island. 

X-ISLE: Dinosaur Island will be released as a High-Tech edutainment Title.
It features a cutting-edge 3D Engine which is beyond the state of the art. 
The CryENGINE features vast landscapes, indoor and outdoor areas at never 
achieved framerates and poly-throughput. 
More information about CryENGINE: http://www.crytek.de/hp/tce.htm

Geforce 3-only features:

-Texture Shaders using for water-rippling, bump-mapping, sun-reflection
-Environmental Bump-Mapping on Sun-Reflection
-High Polygon vertex-programm skinned T-Rex (25.000 Polygons)

General Cool Feature:
-High Polygonal Vegetation Models
-3D Grass
-Huge and Dense Terrain !


____________________________________________________________________________________________


Controls: 

To walk with the Dinosaurs use 
Arrow-Keys and Mouse to Navigate through the Island.

Press "Space Key" when you are close to Water, T-Rex and Brachiosaur to find more controls.

Press "F1 Key" to cycle through T-Rexs within the scene.
Press "F2 Key" to cycle through Brachiosaurs within the scene.
____________________________________________________________________________________________

Use Esc to exit.

Press F12 to save screenshots. The Screenshots are saved in a folder called SShots.

Demo will run only on GeForce cards such as the GeForce 1 / 2 / 3 with latest drivers. 
____________________________________________________________________________________________


If you are an OEM Company and want to place your Company-Logo or Product-Logo on the screen beside our Crytek-Logo
while demonstrating a Geforce 1,2 or 3 Card please contact us under: business@crytek.de

____________________________________________________________________________________________

 Please send comments or bug reports to
 Comments: dinos@crytek.de

 Design: Tony Davis
 Programming: Vladimir Kajalin, Oscar Blasco Maestro
 3D-Models: Andrew Dorr
 Artwork: Timo Kujansuu, Yves Allaire
 Music: Marc "Enyak" Floessel

Crytek Studios develops X-Isle: Dinosaur Island AND X-ISLE (The Action Game) using
both the cutting-edge advanced CryENGINe Technology. 
As Clearification:

X-Isle = FPS SQUAD Action Shoorter

X-Isle: Dinosaur Island = 3rd Person Edutainment Experience !

Find more infos about X-Isle under:
http://www.crytek.de/hp/xigi.htm

P.S.: Dont forget to tell us how X-ISLE: Dinosaur Island works with your PC. 
Every comment, criticism and well wishes are welcome :)

(c) Copyright 2001 Crytek Studios (www.crytek.com)

X-ISLE: Dinosaurs Island uses the CryEngine of our upcoming Game *with even more dinosaurs* X-Isle.
